I build the machine behind the craft.

I'm a creative operations and AI systems architect. I build the infrastructure that lets creative teams scale production, bring in AI without losing craft, and move at a pace that used to take five to ten times the headcount.

How I got here

2011–15

Bleacher Report

Video Production Manager, Sr. Custom Content Producer

I ran the San Francisco production office of 20 editors, shooters and producers, used an analytics-led strategy to grow video, and helped grow the video department from 6 to more than 100 people.

30K → 224Mvideo streams in three years
2015–17

Immersion

Manager, Creative and Content Operations

I brought haptic technology into film and brand marketing, producing campaigns you could feel as well as watch.

First-everhaptic trailers and campaigns
2018–19

Apple

Program Manager, Cross-Functional Producer

I ran global retail production, getting work into stores across countries, languages and launch dates without it drifting off brand.

500 storesacross 30 countries
2019–20

Mixpanel

Sr. Creative Producer and Marketing Project Manager

I built the brand systems and intake process that let a small creative team ship far more without adding people.

73%more assets, quarter over quarter
2020–21

Just Global

Associate Director, Creative Operations

I ran budgets and creative operations for worldwide accounts, and rebuilt how the agency planned and forecast its work.

300%better forecasting accuracy
2021–26

ClickUp

Head of Brand & Creative Operations

This is where it all came together. I built an internal agency from the ground up, twice. I project-managed the company's first Super Bowl campaign, ran an 8-figure out-of-home program across 11 markets and more than 1,100 placements, and built a Meta ad agent whose library grew to 3,200 unique ads.

100×AI production output, with none of the slop
The best creative cultures aren't protected from systems. They're protected by them.

Full-spectrum, by design

  • Teams and standardsI've built teams, operating systems and creative standards at startups, agencies, global brands and hypergrowth SaaS.
  • Range of workBroadcast, out-of-home, product activation, global retail, conferences, haptics, VR and AR, and performance creative.
  • Budgets and regionsI've managed 8-figure advertising budgets and global rollouts across the Americas, EMEA and APAC.
  • Hands on the toolsI still build the agents, API automations, motion workflows, event systems and self-serve creative tools myself.

Let's talk.

If your creative team is being asked to scale and the systems aren't there yet, that's the problem I solve.